Adhaesio Prototype

Instructions for use

  1. In your video, identify the points in time when you need specific music.
  2. Specify the duration of the file to be generated.
  3. Specify those points in the table, assign scenes (and cues) to them.
  4. When happy, press "Render Playlist as MP3"

Scene Types

These scenes contain the actual music from KC:D:

These scenes represent silence and are used to end the playback of the music scenes:

Behavior

start Immediate The music starts playing after a period of silence
seamless Within 20 seconds One RGB atmosphere seamlessly (but slowly) transitions into another RGB atmosphere
cinel Within 2 seconds Rapid transition into a combat music via "cinematic element"
crossfade Immediate The previous scene fades out while the new one begins playing
end Within 30 seconds The previous scene will finish playback and then there will be silence (use ZZZ)
fadeout Immediate The previous scene will fadeout and then there will be silence (use ZZZ_ASAP)
end-start Within 30 seconds The previous scene will finish playback and then this one starts
invalid scene order Try reordering scenes and their cues, e.g. you can't have a Texture of a Combat followed by a RGB scene. The transition would never happen. Enter a Combat Victory first.

Remarks

Go back to editor